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Computer Games Technology

Study level:
Undergraduate

Course summary

This is a Connected Degree

Portsmouth is the only University in the UK with the flexibility to choose when to do an optional paid placement or self-employed year. Either take a placement in your third year, or finish your studies first and complete a placement in your fourth year. You can decide if and when to take a placement after you've started your course.

Overview

As a student on our TIGA-accredited BSc (Hons) Computer Games Technology degree, you'll develop the skills to turn ideas and concepts into reality, using industry-standard design and development techniques.

Our graduates are working on big titles at Rockstar and Electronic Arts, classics at Rare, and developing homegrown Indie Games.

This is your opportunity to join them.

Course highlights

  • Learn from computer games development experts with extensive knowledge, experience and industry connections

  • Stand out from other graduates by studying specialist modules such as psychological theory for game designers and artificial intelligence (AI) in gaming

  • Enhance your CV as you apply your skills on real client briefs – past projects have included training simulations for the Royal Navy and virtual reality experiences

  • Use the same software as the professionals in some of the most advanced gaming development facilities at any university in the country

  • Showcase your skills to employers and network with professionals in the computer games industry by taking part in our annual GameJam event

  • Have the chance to set up a company and sell your own games

TIGA accreditation
This course is accredited by TIGA (The Independent Game Developers' Association). This means it has been examined by a panel of industry and academic experts to make sure you develop relevant and up-to-date skills needed by the games and related industries.

Careers and opportunities
With 95% of our graduates finding work within a year after university, you'll be confident to graduate with sought-after skills and knowledge for various careers.

Besides the gaming industry, you can apply the skills you develop to other areas using such technologies – including virtual production, virtual/alternative reality (VR/AR), simulation training and healthcare.

Graduate destinations
Our graduates work at some of the biggest industry names, including:

  • Rockstar Games

  • Naughty Dog

  • Frontier

  • Cloud Imperium

  • Unity

  • Rare

  • Codemasters

  • Electronic Arts

  • Rebellion

  • Jagex

  • Creative Assembly

  • Sumo Digital

  • Climax

  • Stainless Games

  • Playstation Studios

Modules

Year 1
Core modules in this year include:

  • 3D Modelling
  • Code Studio
  • Coding and Scripting for Games
  • Game Development
  • Games Design and Context

There are no optional modules in this year.

Year 2
Core modules in this year include:

  • Gameplay Programming
  • Maths For Games
  • Programming Application Programming Interfaces
  • Project Initiation and Career Management
  • Student Enterprise For Games

Optional modules in this year include:

  • Creative Technologies Study Exchange
  • Engaged Citizenship Through Interdisciplinary Practice
  • Modern Foreign Language
  • Professional Experience
  • Program Consoles

Placement year (optional)
On this course, you can do an optional work placement year between your 2nd and 3rd years to get valuable experience working in industry. We’ll help you secure a work placement that fits your situation and ambitions. You’ll get mentoring and support throughout the year.

Year 3
Core modules in this year include:

  • Final Year Project
  • Real-Time Interactive Group Project: Stage One
  • Real-Time Interactive Group Project: Stage Two

Optional modules in this year include:

  • Advanced Graphics Techniques
  • Create Worlds
  • Games Research
  • Implementing Game Audio
  • Motion Capture Applications
  • Programming AI for Games
  • Psychological Theory for Game Designers
  • Targeting Platforms

We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.

Therefore, some course content may change over time to reflect changes in the discipline or industry and some optional modules may not run every year. If a module doesn’t run, we’ll let you know as soon as possible and help you choose an alternative module.

Assessment method

You'll be assessed through:

  • practical projects
  • work portfolios
  • academic and evaluative essays
  • multiple choice tests
  • oral presentations
  • examinations
  • case studies

You'll be able to test your skills and knowledge informally before you do assessments that count towards your final mark.

You can get feedback on all practice and formal assessments so you can improve in the future.

The way you’re assessed may depend on the modules you select. As a guide, students on this course last year were typically assessed as follows:

  • Year 1 students: 12% by written exams, 8% by practical exams and 80% by coursework
  • Year 2 students: 17% by written exams, 15% by practical exams and 68% by coursework
  • Year 3 students: 23% by practical exams and 77% by coursework

Professional bodies

Professionally accredited courses provide industry-wide recognition of the quality of your qualification.

  • The Independent Game Developers' Association

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How to apply

Apply by
29 January

This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application codes

Course code:
G452
Institution code:
P80
Campus name:
Main Site
Campus Code:
-

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

Entry requirements for advanced entry (i.e. into Year 2 and beyond)

We welcome applications for advanced entry.

If you’d like to apply for advanced entry, you need to select the required year when you complete your UCAS application.

This course may be available at alternative locations, please check if other course options are available.

Course options

Open days

Entry requirements

Qualification requirements

UCAS Tariff - 120 - 128 points

120-128 points to include a minimum of 2 A levels, or equivalent.

A level - ABB - BBB

120-128 points to include a minimum of 2 A levels.

Pearson BTEC Level 3 National Extended Diploma (first teaching from September 2016) - DDM

Access to HE Diploma

122-128 Tariff points from the Access to HE Diploma.

Scottish Higher

Acceptable when combined with other qualifications.

Pearson BTEC Level 3 National Diploma (first teaching from September 2016)

Acceptable when combined with other qualifications.

Pearson BTEC Level 3 National Extended Certificate (first teaching from September 2016)

Acceptable when combined with other qualifications.

Scottish Advanced Higher

120-128 Tariff points to include a minimum of 2 Advanced Highers.

International Baccalaureate Diploma Programme - 25 points

25 points from the IB Diploma, to include 3 Higher Level subjects.

Welsh Baccalaureate - Advanced Skills Challenge Certificate (last awarded Summer 2024)

120-128 points from the Advanced Welsh Baccalaureate including 1 A level, plus the Advanced Skills Challenge Certificate.

Leaving Certificate - Higher Level (Ireland) (first awarded in 2017) - H3, H3, H3, H3, H3 - H2, H2, H3, H3, H3

Cambridge International Pre-U Certificate - Principal

Cambridge Pre-U score of 50-54.

GCSE/National 4/National 5

3 GCSEs at grade C or above to include English and Mathematics/3 GCSEs at grade 4 or above to include English and Mathematics.

T Level - M

English language requirements

TestGradeAdditional details
IELTS (Academic)6English language proficiency at a minimum of IELTS band 6.0 with no component score below 5.5.
PTE Academic54An overall score of 54 with a minimum of 51 in each skill.
TOEFL (iBT)7979 with a minimum of 18 in Reading, 17 in Listening, 20 in Speaking and 17 in Writing.
Cambridge English AdvancedCambridge English: Advanced (CAE) taken after January 2015. An overall score of 169 with no component score less than 162.
Cambridge English ProficiencyCambridge English: Proficiency (CPE) taken after January 2015. An overall score of 169 with no component score less than 162.
Trinity ISEPassTrinity College Integrated Skills in English (ISE) Level III with a Pass in all 4 components

Historical entry grades data

This section shows the range of grades students were previously accepted with - learn more. It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Data from:
This course
Date range:
2022-2024

Grades held by accepted students

BBC Most common
  1. A*A*A
  2. Highest grades
  3. DEE
  4. Lowest grades

Offer rate for UK school & college leavers

98% Students aged 17/18 who applied to this course were offered a place.

How do you compare?

See how students with your grades have been accepted onto this course in the past.

Student Outcomes

Operated by the Office for Students

70 Employment after 15 months (Most common jobs)

90 Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

LocationFeeYear
EU£9250Year 1
England£9250Year 1
Northern Ireland£9250Year 1
Scotland£9250Year 1
Wales£9250Year 1
Channel Islands£9250Year 1
Republic of Ireland£9250Year 1
International£17900Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

Students who are resident in EU countries: please note that the net fee is inclusive of the Transition Scholarship

Placement Year and Year abroad:
UK/Channel Islands and Isle of Man students – £1,385
EU – £1,385 (including Transition Scholarship)|
International (Non-EU) – £2,875.

Fees are accurate at the time of publishing and are subject to change at any time without notice.
Fees may also go up in later years, in line with inflation.

For more information about fees, go to port.ac.uk/ug-tuition-fees

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