Futureworks - June open day event
14 Jun 2025, 12:00
Manchester, Gt Manchester
The future of sound and music is interactive. Every day new applications and games are released. With millions of users across the globe buying into interactive content for their personal devices and home entertainment systems anyone serious about working in sound simply cannot ignore this exciting and rapidly expanding industry.
Being creative with the technology is the primary aim of the course. Studying in a classroom/studio/online setting, allows you and your tutors to develop a mature and informative relationship. This a supportive and welcoming environment mirroring the professional arena where you will be expected to organise your working patterns based upon set goals.
We take a flexible approach to your teaching and learning, building on successful strategies driven by industry trends. It is very important to develop your ability to work and collaborate both face-to-face and online. These are vital and forward-looking employment skills recommended by our industry partners in the Futureworks’ Industry Advisory Group.
Lectures, workshops and tutorials take place in our fully equipped labs and studios. Flexible access to studio and practical facilities, enables students to establish, practice and develop their work using professional level hardware and software. Relevant hardware and software training will be provided during studio, workshop and lecture sessions to support student work at all levels.
This course, developed in consultation with industry, is designed to equip hard working and enthusiastic individuals with the skills to succeed as audio professionals in game and interactive media. The UK is a world leader in this field and Futureworks is a world leader in educating for this sector, teaching game and interactive sound since 2010.
HE Level 4 (Year 1): This is the foundation of the course, introducing you to the building blocks of sound and music for games.
Modules include:
Recording & Production 1 (40 Credits)
Digital Tools & Workflow 1 (20 credits)
Engines and Middleware 1 (20 credits)
Game Design Fundamentals (20 credits) & Game Sound Analysis (20 credits)
HE Level 5 (Year 2): Building on your first year, this part of the course introduces and develops the concept of adaptive music, essential in establishing a career focus and shaping your final year.
Modules include:
Sound Design (40 credits)
Engines and Middleware 2 (40 credits)
Interactive Score (20 credits)
Research Project (20 credits)
HE Level 6 (Year 3): Career and progression are hot topics in Year 3 as your focus shifts from university life to industry or postgraduate study. Drawing upon your experience so far, this is the time create your best work, to make the biggest impact on your chosen path - something we call exit velocity.
Modules include:
Engines and Middleware 3 (20 credits)
Interactive Mixing and Delivery (20 credits)
Sonification (20 credits)
Professional Portfolio Management (20 credits)
Honours Project (40 credits)
Throughout your course you will be assessed primarily on your creativity and use of technology. The emphasis is on practical submissions accompanied by presentations and written work in the form of supporting documentation and essays.
Practical exercises and studio driving tests during studio or workshop-based sessions will be used as a means for students to monitor their progress along the way in order to help develop more formal assessment work. Regular tutorials, group workshops and seminars allow students to seek advice, get valuable feedback and monitor their development across all aspects of the course.
Learn what it's like to study at Futureworks. From key stats to campus highlights, open days, and more - find everything you need to know here.
The following entry points are available for this course:
We are able to accept applications from students requiring a Student visa. An administration fee of £1500 will be charged on application for applicants who require a Student Visa.
Find out more about qualification requirements for this course.
This section shows the range of grades students were previously accepted with - learn more. It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.
We are unable to show previous accepted grades for this course. This could be because the course is new, it's a postgraduate course, there isn't enough historical data, or the provider has opted out of sharing their entry grades data for this course - learn more.
Location | Fee | Year |
---|---|---|
Republic of Ireland | £9250 | Year 1 |
England | £9250 | Year 1 |
Northern Ireland | £9250 | Year 1 |
Scotland | £9250 | Year 1 |
Wales | £9250 | Year 1 |
Channel Islands | £9250 | Year 1 |
EU | £17000 | Year 1 |
International | £17000 | Year 1 |
Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.
An administration fee of £1500 will be charged on application for applicants who require a Student Visa.
Riverside
New Bailey Street
Manchester
M3 5FS
Visit our website Visit our course page
Email:admissions@futureworks.ac.uk
Phone:0161 214 4602