Skip navigation
You are viewing our beta course page.

Sound and Music for Interactive Games (Taught)

Study level:
Postgraduate
Awarded by:
Leeds Beckett University (formerly Leeds Metropolitan University)

Course summary

With the next generation of games consoles upon us, the demand for 'Hollywood' quality soundtracks to match the increasingly impressive visuals in games has never been greater. If you are a sound designer or composer, this course gives you the opportunity to explore the issues and opportunities that interactivity presents.

Your course has been designed by a teaching team who have professional experience and links to the games industry, ensuring the latest developments in games audio are reflected in your study. You will gain up-to-date skills in sound design and interactive composition, and explore the importance of music and sound in other media.

You will have access to a suite of high-quality professional music studios, and you will develop your expertise using real-world game engines, middleware and prototyping tools to implement sound and music into games.

Our close links with local and national music, arts and festival organisations provide you with opportunities to test your knowledge and skills in a variety of practical settings.

This course is eligible for BAFTA scholarship.

Find out more

You will have access to a suite of high quality, professional music studios - approved by JAMES, the accrediting body of the Music Producers' Guild and the Association of Professional Recording Studios - and you will also benefit from our links with local and national music, arts and festival organisations.

Our music facilities include five recording studios, each with a control room and live area with instruments and amps.

Why study Sound and Music at Leeds Beckett University...

  • Taught by tutors who have professional experience and links to the games industry, ensuring the latest developments in games audio are reflected in your study

  • Close links with local and national music, arts and festival organisations provide you with opportunities to test your knowledge and skills in a variety of practical settings

  • Study within Leeds School of Arts - one of the largest university arts communities in the north, with 3000 students spread across over 40 courses

  • In the new Leeds School of Arts building you will have access to dedicated music studios; Foley studios; dubbing and music recording studios; acoustic labs and a host of post-production suites

Modules

<strong> Core Modules:</strong>

  • Interfaces & Interactivity
  • Creative Sound Design
  • Sound & Music for Interactivity
  • Final Individual Project
  • Negotiated Skills Development
  • Research Practice
    In addition, choose from a list of option modules. Please check our website for a full and up-to-date list.

Discover Leeds Beckett University

Learn what it's like to study at Leeds Beckett University. From key stats to campus highlights, open days, and more - find everything you need to know here.

Discover now

Open days

Entry requirements

Applicants should either have at least a second class honours degree in the cognate subjects of Music, Music Production or Audio Technology, at least a second class honours degree in a non-cognate subject supported by evidence of an aptitude for the subject applied for, or have equivalent experience or training, normally from within the work environment.

You should include reference to the following areas in your supporting statement:

Why you want to study MSc Sound & Music for Interactive Games at Leeds Beckett University
What games inspire you to want to work in the industry and why
Talk about a recent example that shows how passionate you are about sound design / dialogue / or music for games
Talk about a book or article you have recently read that gave you a real insight into audio for games
All suitable candidates will be required to submit a portfolio prior to acceptance on the course. Please include in your supporting information a link for us to download the following: A 60 - 90 second video clip of gameplay from a video game. This should have the original audio removed and replaced with either your sound design, your music, or both. Please accompany this with a pdf document that describes what your approach might be to implementing what you've done in a real game.

All applications should be supported by a reference, either academic or professional.

Fees and funding

Tuition fees

No fee information has been provided for this course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

Please see www.leedsbeckett.ac.uk for fee information.

Like this page