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Games and Level Design

Study level:
Undergraduate

Course summary

Why study BA Games and Level Design with us?

Do you want to design and balance game mechanics as well as tell stories? On this hands on course, you'll be making games with a mix of digital and paper prototyping and planning from week one. You’ll gain hands-on experience that will help you build your portfolio that will set you up for a successful career in a range of creative industries.

The games industry is complex, diverse and spans a variety of old and new technologies from print to computer software to 3D printed game pieces. This BA gives you the transferable skills and knowledge you need to become a successful games designer in this fast-changing industry.

Past students have gone on to work for CD Projekt Red, Creative Assembly, King, Mediatonic, Media Molecule, among many others.

Build your hands-on games design skills

Led by academic staff experienced in AAA, indie, tabletop and mobile gaming, you'll develop your games design and prototyping core skills, as well as experimenting with environment and level design, scripting, game environmental storytelling and non-linear storytelling.

This is facilitated through a blended approach to teaching with a mix of in person and online teaching to help prepare you for the distributed nature of the world of work.

You will be introduced to a range of software and techniques to make playable prototypes quickly, including Adventure Game Studio, RPGMaker, RenPy, Unity and Unreal.

You’ll get plenty of hands-on experience and opportunities for collaborating with students from our 3D animation, art and design, music, computing and graphics departments as part of our coordinated workshop activities.

You’ll develop your employability skills and industry connections with a range of work placements and internship opportunities. Our links with industry partners also give you access to live briefs, guest lecturers, and potential employers.

Year on year, students from this programme produce fantastic, high quality game prototypes.

Modules

Year 1 - Compulsory Prototyping and Scripting (30 credits) Mechanics of Player Experience and Playtesting (30 credits) Games Design Fundamentals (30 credits) Professional Studio Practice 1 (30 credits) Year 2 - Compulsory Professional Studio Practice 2: Industry Projects (30 credits) Advanced Prototyping and Programming (30 credits) Level Design and Gameplay Events (30 credits) Game Cultures Design Beyond Entertainment (30 credits) Year 3 - Compulsory Advanced Level Design Environmental Storytelling (30 credits) Games Design Processes, Research, and Playtesting (30 credits) Final Major Project (30 credits)

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How to apply

Apply by
29 January

This is the deadline for applications to be completed and sent for this course. If the university or college still has places available you can apply after this date, but your application is not guaranteed to be considered.

Application codes

Course code:
W248
Institution code:
M80
Campus name:
Hendon Campus
Campus Code:
H

Points of entry

The following entry points are available for this course:

  • Year 1
  • Year 2
  • Year 3

Open days

Entry requirements

Qualification requirements

UCAS Tariff - 112 points

80 UCAS Tariff Points for Contextual and LTPO

English language requirements

TestGradeAdditional details
IELTS (Academic)6With a minimum of 5.5 in each component
TOEFL (iBT)72With at least 17 in listening & writing, 20 in speaking and 18 in reading
PTE Academic59With at least 59 in all components

Entry requirements https://www.mdx.ac.uk/study-with-us/undergraduate/entry-requirements-for-undergraduates

Historical entry grades data

This section shows the range of grades students were previously accepted with - learn more. It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

Data from:
This course and 5 other computing courses
Date range:
2022-2024

Grades held by accepted students

DDE Most common
  1. BBB
  2. Highest grades
  3. DEE
  4. Lowest grades

Offer rate for UK school & college leavers

97% Students aged 17/18 who applied to this course were offered a place.

How do you compare?

See how students with your grades have been accepted onto this course in the past.

Student Outcomes

Operated by the Office for Students

70 Employment after 15 months (Most common jobs)

90 Go onto work and study

The number of student respondents and response rates can be important in interpreting the data – it is important to note your experience may be different from theirs. This data will be based on the subject area rather than the specific course. Read more about this data on the Discover Uni website.

Fees and funding

Tuition fees

LocationFeeYear
Channel Islands£9250Year 1
EU£16600Year 1
England£9250Year 1
Northern Ireland£9250Year 1
Scotland£9250Year 1
Wales£9250Year 1
International£16600Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website.

Additional fee information

At Middlesex, we have a range of funding and loan options available to ensure you are able to attend university, whatever your financial background. Tuition fees vary for UK, EU and International students. More information about fees for the course you are interested in studying can be found at: www.mdx.ac.uk/courses/undergraduate/games-design

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