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Games Technology (with foundation year)

Course details
  • 1 Study option
  • Undergraduate
Course location
CU Coventry

Course summary

The foundation year of this Coventry University degree will be delivered from our CU Coventry campus. Course delivery from year 1 of the degree onwards will be from Coventry University campus.

This course aims to provide you with a solid grounding for a career in the games industry.

The foundation year aims to provide you with a solid grounding in mathematical principles and an understanding of the core technology associated with the use and application of computer systems. Professional and academic skills are integrated across all modules, including information finding and handling, problem solving, and the communication of outcomes. Students who successfully complete their foundation year will then progress onto the Games Technology BSc (Hons) degree within Coventry University’s School of Computing, Mathematics and Data Science.

The degree is a highly-focused software engineering course with a long history of training specialist programmers and developers for the video games industry world-wide. It doesn’t only teach you how to use game engines – it teaches you the programming and scientific skills necessary to extend commercial engines and develop your own from scratch.

Key benefits of the degree

  • Helps you understand the engineering and technology which underpins digital artwork and real-time rendered animations

  • Supports you to master advanced techniques to leverage and extend industry-standard engines in the creation of immersive, interactive experiences

  • Allows you to develop your own game engine systems, from graphics renderers to physics libraries, using high-performance programming techniques

  • Contains content which reacts dynamically to reflect the complexities of this modern and increasingly interconnected sector

  • Aims to empower you with the fundamental capabilities needed to pursue independent game development, as well as giving you the opportunity to gain professional tools and wider contextual understanding of game engineering upon successful completion, to succeed in larger studios

  • Enables you to develop your own games and game technologies in our dedicated Game Development Laboratories

  • Gives opportunities to explore emerging technologies with virtual and augmented reality hardware

  • Provides experience with console and cross-platform development

See our website for further details.

How to apply

Application codes

Course code:
G4DF
Institution code:
C85

This course may be available at alternative locations, please check if other course options are available.

Course options

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Historical entry grades data BETA

This section shows the range of grades students (with UK A-Levels or Pearson BTEC Level 3 National Extended Diplomas) who received offers were previously accepted with (learn more). It is designed to support your research but does not guarantee whether you will or won't get a place. Admissions teams consider various factors, including interviews, subject requirements, and entrance tests. Check all course entry requirements for eligibility.

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